Hi, I'm Bill

Staff Product Designer at Netflix

I empower creative teams to make great games and launch on Netflix.


View selected work

Designer, prototyper, inventor.

With experience in design across hardware and software for mixed reality, desktop and mobile applications. Prior work includes software tooling, spatial interfaces, game concepts, and haptics.

  • Design Thinker
    I view design as a combination of research, intuition, and compromise. I love to collaborate with others for exciting ideation sessions and to lead the charge into unknown territory.
  • Multidisciplinarian
    I believe tangential disciplines help make designs better. My background includes industrial design studies, interactive user experience design, haptic effect design, game design, peripheral experimentation, and mixed reality.
  • Rapid Prototyper
    I love rapidly iterating on concepts to develop prototypes and finished designs for both hardware and software. I excel at collaborating with engineers, project managers, other designers, and employing AI agents to create new  experiences.

Selected Work

More detail and projects available upon request.

ARt - Augmented Reality Touch

ARt - Augmented Reality Touch

Shown at LA Times NewStory 2018
Haptic Studio 2

Haptic Studio 2

Quick generation of haptic textures